9/10/2023 0 Comments Dungeon keeper pc game![]() ![]() Thankfully this isn’t a bad sequel marking the nail in the coffin of a beloved series and could open the door for new Dungeon Keepers if the numbers end up looking good. It was possibly a grab for press attention but other than that there’s very little reason to drag this nostalgia fuel through the mud. The baffling question is not ‘why is Dungeon Keeper Mobile awful?’ but ‘why use the Dungeon Keeper IP in the first place?’ Whiles there was clearly a business case for taking The Sims and making The Sims Social due to a crossover of interested parties, Dungeon Keeper Mobile is clearly not for Dungeon Keeper fans, made clear by the mutilated art style garishly greeting you when you fire up the app, and it’s not like it has spectacular brand recognition in the wider market. They are not making games for you, they are making them for a bottom line on a bank balance and they’re doing that adequately. There will be no retribution for EA Mobile and they don’t deserve it anyway. It’s a shame, it’s disappointing, it’s a missed opportunity, but your anger in this case cannot turn back the tide because the target audience for this really doesn’t care, won’t ever care, doesn’t know the Dungeon Keeper history and has probably already moved on anyway. But even parking that to one side for reasons of irrelevance when it comes to game quality, the Dungeon Keeper Mobile mess is still not something you can really be legitimately angry about. ![]() What is more accurate to say is that it is becoming slightly more conflicted to be angry as the company is doing increasingly nice things for the world, like standing up for LGBT rights and whipping up a frenzy of charity money through bundle promotions. It’s not doing itself any favours with the frankly hilarious rating nudging shenanigans to ensure 5-star ratings on Dungeon Keeper Mobile either, especially when the hand-wringing excuse comes back that they’re only doing it to get more feedback from the player-base. Well, no, it is of course incredibly easy to be angry with EA thanks to its track record of server stability and a persistent sequelitis that abandons innovation. ![]() It is therefore hard to be too angry with EA. You lose it twice if you’ve at any point seen how delighted the EA mothership is with the buckets of micro-money Tapped Out consistently drops off in time for its quarterly financial reports, which inevitably state that mobile is going to become increasingly important for the company. If you have ever heard of The Simpsons: Tapped Out, you lose that right. If the only mobile game you’ve ever played is the port of XCOM: Enemy Unknown, a beautiful translation of an excellent modern release that is in itself a faithful translation of a classic PC game, maybe you are allowed to be surprised. This is the thing that exonerates EA Mobile from some of the blame: Were we really surprised? This isn’t however why EA Mobile shouldn’t be cast into the fiery pits of developer hell just yet either. Whilst this holds some weight when considering vintage games where the original works do need to undergo some form of jiggery-pokery to get running on modern machines, it still applies. I’ve seen it declared on Twitter with accompanying expletives that this argument is no good and no excuse. The paraphrased Alan Moore argument of ‘the films don’t destroy the original graphic novels because they still exist on the shelf and are perfectly fine, here come and look at them’ definitely applies. The game pulls all the despicable monetisation tricks you’ve seen before and adds nothing new in return, but Dungeon Keeper classic is still fine. I don’t want to schedule it on my alarm clock for six days to come back for a block to be chipped’. The pain is best summed up by original creator Peter Molyneux himself who voiced the frustration of all gamers encountering a mobile game of this nature with ‘I just want to make a dungeon. The mobile abomination they have created is of course horrendous and it would be impossible to defend the game, but it’s a frustration that anyone in their right mind should have seen coming. This adds the fact that a lot of people who liked Dungeon Keeper not only played it, but played it to death, burial and right through to re-animation.ĮA Mobile did not defile this cherished series. Thinking about the games retroactively, the Dungeon Keepers also have the amplification of the nostalgia filter, hailing as they do from a time before the gaming singularity a time when stacks of shame and the concept of an overflowing Steam list was a problem many of us would dream of. They had humour, they were fresh and it was a different take on a well-known trope. However, the saving grace of both games was that they were incredibly enjoyable. ![]()
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